Skip to main content

Prototype based inheritance in Javascript with Example

Prototype based inheritance in Javascript Example
// Animal Class
function Animal (name, energy) {
  this.name = name;
  this.energy = energy;
}

Animal.prototype.eat = function (amount) {
  console.log(this.name, "eating. Energy level: ", this.energy);
  this.energy += amount;
  console.log(this.name, "completed eating. Energy level: ", this.energy);
}

Animal.prototype.sleep = function (length) {
  console.log(this.name, "sleeping. Energy level: ", this.energy);
  this.energy -= 1;
  console.log(this.name, "completed sleeping. Energy level: ", this.energy);
}

Animal.prototype.play = function (length) {
  console.log(this.name, " playing. Energy level: ", this.energy);
  this.energy -= length;
  console.log(this.name, "completed playing. Energy level: ", this.energy);
}

// Dog Class
function Dog (name, energy, breed) {
  Animal.call(this, name, energy);
  this.breed = breed;
}

Dog.prototype = Object.create(Animal.prototype);
Dog.prototype.constructor = Dog;

Dog.prototype.bark = function () {
  console.log(this.name, "barking. Energy level: ", this.energy);
  this.energy -= 1;
  console.log(this.name, "done barking. Energy level: ", this.energy);
}

Dog.prototype.showBreed = function () {
  console.log(this.name,"'s breed is ", this.breed);
}

// Cat Class
function Cat (name, energy, male) {
  Animal.call(this, name, energy);
  this.male = male;
}

Cat.prototype = Object.create(Animal.prototype);
Cat.prototype.constructor = Cat;

Cat.prototype.meow = function () {
  console.log(this.name, "meowing. Energy level: ", this.energy);
  this.energy -= 1;
  console.log(this.name, "done meowing. Energy level: ", this.energy);
}

Cat.prototype.showGender = function () {
  if (this.male) {
    console.log(this.name, "is male.");
  } else {
    console.log(this.name, "is female.");
  }
}

// Instances
const charlie = new Dog("Charlie", 10, "Labrador");
charlie.bark();
charlie.showBreed();

const penny = new Cat("Penny", 8, false);
penny.meow();
penny.showGender();
ES6 uses far easier implementation of inheritance with the use of constructor and super keywords.

Comments

Popular posts from this blog

Python - List - Append, Count, Extend, Index, Insert, Pop, Remove, Reverse, Sort

🐍 Advance List List is widely used and it's functionalities are heavily useful. Append Adds one element at the end of the list. Syntax list1.append(value) Input l1 = [1, 2, 3] l1.append(4) l1 Output [1, 2, 3, 4] append can be used to add any datatype in a list. It can even add list inside list. Caution: Append does not return anything. It just appends the list. Count .count(value) counts the number of occurrences of an element in the list. Syntax list1.count(value) Input l1 = [1, 2, 3, 4, 3] l1.count(3) Output 2 It returns 0 if the value is not found in the list. Extend .count(value) counts the number of occurrences of an element in the list. Syntax list1.extend(list) Input l1 = [1, 2, 3] l1.extend([4, 5]) Output [1, 2, 3, 4, 5] If we use append, entire list will be added to the first list like one element. Extend, i nstead of considering a list as one element, it joins the two lists one after other. Append works in the following way. Input l1 = [1, 2, 3] l1.append([4, 5]) Output...

Difference between .exec() and .execPopulate() in Mongoose?

Here I answer what is the difference between .exec() and .execPopulate() in Mongoose? .exec() is used with a query while .execPopulate() is used with a document Syntax for .exec() is as follows: Model.query() . populate ( 'field' ) . exec () // returns promise . then ( function ( document ) { console . log ( document ); }); Syntax for .execPopulate() is as follows: fetchedDocument . populate ( 'field' ) . execPopulate () // returns promise . then ( function ( document ) { console . log ( document ); }); When working with individual document use .execPopulate(), for model query use .exec(). Both returns a promise. One can do without .exec() or .execPopulate() but then has to pass a callback in populate.

Python Class to Calculate Distance and Slope of a Line with Coordinates as Input

🐍  Can be run on Jupyter Notebook #CLASS DESIGNED TO CREATE OBJECTS THAT TAKES COORDINATES AND CALCULATES DISTANCE AND SLOPE class Line:     def __init__(self,coor1,coor2):         self.coor1=coor1         self.coor2=coor2 #FUNCTION CALCULATES DISTANCE     def distance(self):         return ((self.coor2[0]-self.coor1[0])**2+(self.coor2[1]-self.coor1[1])**2)**0.5 #FUNCTION CALCULATES SLOPE         def slope(self):         return (self.coor2[1]-self.coor1[1])/(self.coor2[0]-self.coor1[0]) #DEFINING COORDINATES coordinate1 = (3,2) coordinate2 = (8,10) #CREATING OBJECT OF LINE CLASS li = Line(coordinate1,coordinate2) #CALLING DISTANCE FUNCTION li.distance() #CALLING SLOPE FUNCTION li.slope()